Difference between revisions of "Entertainment"

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(Native Games)
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==Native Games==
 
==Native Games==
Current games working for that platform are:
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Current games working on that platform are:
 
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snes9x uses 16bpp, reducing it to 8bpp could help. Vsync synchro could also be nice.<br>
 
snes9x uses 16bpp, reducing it to 8bpp could help. Vsync synchro could also be nice.<br>
 
Work is not fully commited yet.
 
Work is not fully commited yet.
Putting sound emulation in FPGA could make it really usable
+
Putting sound emulation in FPGA could make it really usable.
  
 
===Amiga Emulation===
 
===Amiga Emulation===
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'''At least everything done on GP32 or NintendoDS console should be possible with Armadeus boards.'''
 
'''At least everything done on GP32 or NintendoDS console should be possible with Armadeus boards.'''
  
Ask JulienB for more informations.
+
Ask JulienB for more information.
  
 
==Detailed capacities==
 
==Detailed capacities==
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==PDA==
 
==PDA==
* Based on the game platform a PDA could be build relatively fast.
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* Based on the game platform a PDA could be built relatively fast.
 
* [[Android| Running Android on the APF27]]
 
* [[Android| Running Android on the APF27]]

Revision as of 16:38, 27 August 2009

Portable gaming/media playing platform

Currently, we have all the necessary hardware interfaces on an APF9328 to develop a high level portable gaming platform, (except probably for sound generation which needs more testing yet). An article explaining how to build that platform has been published in the Mars 2007 edition of the French Magazine: GLMF (GNU/Linux Magazine France).
I will open a Wiki page to handle user request about technical details (if needed)...

Native Games

Current games working on that platform are:

Armanoid PrBoom Castle Wolfenstein
Quake other ideas ?

Retro Gaming

SNES Emulation

Some tries have been made recently with snes9x emulator. Tested games are playable without sound emulation but there is still a lot of work. snes9x uses 16bpp, reducing it to 8bpp could help. Vsync synchro could also be nice.
Work is not fully commited yet. Putting sound emulation in FPGA could make it really usable.

Amiga Emulation

Coming soon

Nice ideas to look at


At least everything done on GP32 or NintendoDS console should be possible with Armadeus boards.

Ask JulienB for more information.

Detailed capacities

  • display JPEG, PNG
  • accept SD/MMC cards
  • plays MP3, Ogg music
  • display ID3 Tags
  • remote control
  • access network music server

PDA