Difference between revisions of "Entertainment"

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==Portable gaming platform==
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=Portable gaming/media playing platform=
Currently, we have all the necessary hardware interfaces on an APF9328 to developp a high level portable gaming platform, (except probably for sound generation which needs more testing yet). An article explaining how to build that platform will be published in the Mars 2007 edition of the French Magazine: GLMF (GNU/Linux Magazine France).<br>
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Currently, we have all the necessary hardware interfaces on an APF9328 to develop a high level portable gaming platform, (except probably for sound generation which needs more testing yet). An article explaining how to build that platform has been published in the [http://www.unixgarden.com/index.php/embarque/perles-de-mongueurs-analyse-de-logs-2 Mars 2007 edition of the French Magazine: GLMF (GNU/Linux Magazine France)].<br>
As soon as the article will be published I will open a Wiki page to handle user request about technical details...
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I will open a Wiki page to handle user request about technical details (if needed)...
Current games working for that platform are:
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* Armanoid: a Breakout/Armanoid (ugly?) clone done as an example on how to use SDL in the project. Sources can be found in ''target/demos/armanoid/''. Screenshot is here: [[:Image:Armanoid_LCD.jpg]]
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* Castle Wolfenstein: SDL portage of the 1rst (pseudo-)3D FPS in game history. Still a little buggy so it's not commited yet. [http://www.youtube.com/v/_ZFhztB3L4c]
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<br>
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Everything done on GP32 or NintendoDS console should be possible with Armadeus boards
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Ask JulienB for more informations.
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==Native Games==
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Current native games working on APF platforms are:
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{| border="0" cellpadding="5" cellspacing="0" align="center"
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|-
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| [[Armanoid]]
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| [[PrBoom]]
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| [[Castle Wolfenstein]]
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|-
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| [[Quake]]
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| [[OpenTyrian]]
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| other ideas ?
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|-
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|}
  
==PDA==
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==Retro Gaming==
Based on the game platform a PDA could be build relatively fast.
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==Chat server==
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===SNES Emulation===
===Tiny chat server with select() function (no thread) for the armadeus board.===
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Some tries have been made recently with '''snes9x''' emulator. Tested games are playable without sound emulation but there is still a lot of work.
* C Programming language
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snes9x uses 16bpp, reducing it to 8bpp could help. Vsync synchro could also be nice.<br>
* Multi-Users
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Work is not fully commited yet.
* Console oriented client in C programming language for Linux, windows ...
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Putting sound emulation in FPGA could make it really usable.
* Graphic oriented client in Java ?
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Project will continue if people are interested
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===For the moment:===
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===Amiga Emulation===
* Chat server is done, run under armadeus card, windows, linux ...
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[[UAE]]
* Oriented console client is done... (bug with linux, take a lot of ressources)
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* Has been tested with Visual Studio 2005 and Code::blocks (mingw) under windows and gcc under linux
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=== Live Test ===
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===Nice ideas to look at===
*You can test it with telnet or netcat by typing in a console
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* http://www.fpga4fun.com/
netcat psyphi.homelinux.org 1234
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* http://home.freeuk.com/fpgaarcade/platforms.htm
* Or simply use the client by downloading and compiling the sources.
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* http://www.amiga.org/modules/newbb/viewtopic.php?topic_id=27988&forum=8&viewmode=flat&order=ASC&start=0
  
Remarqs
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<br>
My armadeus card is not always online ;-), so it could be not run.
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'''At least everything done on GP32 or NintendoDS console should be possible with Armadeus boards.'''
Maybe it will be no other person to answer you ^^.
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Ask JulienB for more information.
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==Detailed capacities==
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* display JPEG, PNG
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* accept SD/MMC cards
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* plays MP3, Ogg music
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* display ID3 Tags
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* remote control
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* access network music server
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==PDA==
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* Based on the game platform a PDA could be built relatively fast.
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* [[Android| Running Android on the APF27]]
  
=== Download ===
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==WebRadio==
Sources can be found [http://www.surfprotector.org/armadeus/iterativ_chat/ here]
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* [[PyWebRadio]]

Latest revision as of 00:56, 14 January 2012

Portable gaming/media playing platform

Currently, we have all the necessary hardware interfaces on an APF9328 to develop a high level portable gaming platform, (except probably for sound generation which needs more testing yet). An article explaining how to build that platform has been published in the Mars 2007 edition of the French Magazine: GLMF (GNU/Linux Magazine France).
I will open a Wiki page to handle user request about technical details (if needed)...

Native Games

Current native games working on APF platforms are:

Armanoid PrBoom Castle Wolfenstein
Quake OpenTyrian other ideas ?

Retro Gaming

SNES Emulation

Some tries have been made recently with snes9x emulator. Tested games are playable without sound emulation but there is still a lot of work. snes9x uses 16bpp, reducing it to 8bpp could help. Vsync synchro could also be nice.
Work is not fully commited yet. Putting sound emulation in FPGA could make it really usable.

Amiga Emulation

UAE

Nice ideas to look at


At least everything done on GP32 or NintendoDS console should be possible with Armadeus boards.

Ask JulienB for more information.

Detailed capacities

  • display JPEG, PNG
  • accept SD/MMC cards
  • plays MP3, Ogg music
  • display ID3 Tags
  • remote control
  • access network music server

PDA

WebRadio